Add User field to reminder and overdue events so the webhook listener
can look up user-level webhooks. Add conditional user filtering to
reminder and overdue cron jobs - when only email is enabled, filter to
email-enabled users; when webhooks are enabled, fetch all users so
events can be dispatched. Dispatch TasksOverdueEvent and
TaskReminderFiredEvent for webhook consumption.
With db.NewSession() now starting real transactions, all sessions that
do writes must explicitly commit. These listeners and cron jobs were
previously relying on auto-commit mode where each SQL statement was
committed immediately. Without explicit Commit(), the writes are
silently rolled back on Close(), and the held write locks cause
"database is locked" errors for subsequent requests on SQLite.
Refactor functions that created their own sessions when called from
within existing transactions, which caused "database table is locked"
errors in SQLite's shared-cache mode.
Changes:
- Add files.CreateWithSession() to reuse caller's session
- Refactor DeleteBackgroundFileIfExists() to accept session parameter
- Add variadic session parameter to notifications.Notify() and
Notifiable.ShouldNotify() interface
- Update all Notify callers (~17 sites) to pass their session through
- Use files.CreateWithSession in SaveBackgroundFile and NewAttachment
- Fix test code to commit sessions before assertions
The reminder and overdue crons now always run and dispatch webhook
events. Email notifications are only sent when both
ServiceEnableEmailReminders and MailerEnabled are true. Webhook
dispatch errors are logged but no longer abort the cron run.
This change ensures already loaded projects are passed down when fetching their subscription instead of re-loading each project with a single sql statement. When loading all projects, this meant all projects were loaded twice, which was highly inefficient. This roughly added 25ms to each request, assuming the per page limit was maxed out at 50 projects.
Empirical testing shows this change reduces load times by ~20ms. Because the request is already pretty fast, this is ~30% of the overall request time, making the loading of projects now even faster